v2.6.0.2010 [Nov 15, 2010]
- Bug save all (not save if the file has not been saved, save a blank file or wrong)
- Bug reversed palettes (BMP and PNG palettes are reversed)
- When opening a .def with the smaller button it opens only .def and not the entire char
- Reversal of more than two colors at once in the palettes editor
- Improved automatic organization of colors
- "Insert palette in images" saves .pcx file with the palette reversed and does not properly clean pcx
- Error when using optimize palette
- Add different colors from another palette begins at last free from the beginning, keeping intact the last color (transparency)
- Wrong sprite optimization
- Type of palette inversed (by selecting an item it sets the other)
- Image of commands not displayed correctly sometimes
- Import sprites from another character correctly defines the group and the number of sprites
- When using the Save in the SFF editor (in Intro or Ending), the file is saved correctly and not over the char sprites
- When using the Save function in theAIR editor (in Intro or Ending), the file is saved correctly and not over the char animations
- Among others